===============================================================================
 GLIntercept version 0.5 Log generated on: Wed Apr 07 05:56:47 2010
 
===============================================================================

wglGetCurrentContext()=0x10000 
wglGetCurrentDC()=0xa2010810 
wglGetCurrentContext()=0x10000 
wglGetCurrentDC()=0xa2010810 
wglGetCurrentContext()=0x10000 
wglGetCurrentDC()=0xa2010810 
glViewport(0,0,1024,768)
glClearColor(0.000000,0.000000,0.000000,1.000000)
glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT)
glMatrixMode(GL_PROJECTION)
glLoadIdentity()
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glMatrixMode(GL_MODELVIEW)
glLoadIdentity()
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glTranslated(-512.000000,-384.000000,-665.107483)
glScalef(1.000000,-1.000000,1.000000)
glTranslatef(0.000000,-768.000000,0.000000)
glEnable(GL_BLEND)
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA)
glColor4f(1.000000,1.000000,1.000000,1.000000)
glEnable(GL_BLEND)
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA)
glPushMatrix()
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glScalef(1.050000,1.050000,1.050000)
glTranslatef(-72.000069,-31.000017,0.000000)
glPushMatrix()
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glRotatef(5.000000,0.000000,1.000000,0.000000)
glRotatef(0.000000,0.000000,0.000000,1.000000)
glTranslatef(-145.483765,-73.787903,0.000000)
glTranslatef(-281.094543,-200.327423,-350.900238)
glDisable(GL_DEPTH_TEST)
glEnable(GL_DEPTH_TEST)
glPushMatrix()
glScalef(768.000000,768.000000,1.000000)
glEnable(GL_DEPTH_TEST)
glEnableClientState(GL_VERTEX_ARRAY)
glEnableClientState(GL_COLOR_ARRAY)
glColor4f(1.000000,1.000000,1.000000,0.500000)
glPushMatrix()
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glEnd()
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